The Villagers needed a home — somewhere the collection, the story, and the mint could live together. I designed, built, and wrote villagers.cc myself, the same way I drew the characters: one piece at a time.

/* sole designer & sole developer */

[01]The home page

The site leads with the art. A grid of villagers greets you before a single word of pitch — if the characters don't win you over, no copy will.

The villagers.cc home page
villagers.cc — the home page

[02]The story library

The story gives the collection its heart — a family-friendly tale, now 30+ chapters long, published right on the site so children and parents can read it together.

The villagers.cc story library
The story library — 30+ chapters

[03]The game

To give the collection a reason to come back, I built a game on top of it. Every 24 hours a handful of villagers are randomly assigned a multiplier — and if you own one, your odds jump when you scratch your lotto tickets. Owning a villager stopped being a static thing and started being a daily one.

The villagers.cc multipliers game
The game — daily multipliers & lotto tickets

[04]Lotto tickets

Each day you scratch your tickets to see how your villagers scored. A base score multiplies by the day's multiplier and the character's own boost — so a humble villager can suddenly post a huge number, and every scratch carries a little suspense.

Villagers.cc lotto ticket results
Scratched tickets — base score × multiplier × boost

[05]Leaderboard

Every score feeds a live leaderboard, ranking the collection by points earned. It turned a quiet gallery into a daily competition — a reason for holders to check in, compare villagers, and climb.

Villagers.cc leaderboard
The leaderboard — ranked by points

[06]Rankings

Beyond the global board, every holder gets a personal view of where their own villagers land — and what each rank is projected to earn. Rewards pay out in SOL at the end of each chapter, so the standings carry real stakes, not just bragging rights.

Villagers.cc personal rankings and projected rewards
My rankings — projected SOL rewards by rank

[07]Trade

To let holders shape their own rosters, I built a peer-to-peer trading desk right into the site. Connect a wallet, propose villagers and tokens, and review incoming offers — swaps settle directly between players, no marketplace in the middle.

Villagers.cc peer-to-peer trading interface
Trade — peer-to-peer swaps between holders
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