Pixel Cowboy — Portfolio

One artist.
One pixel at a time.
4,592 Villagers.

/* sole artist & sole marketer */

I created, wrote, and marketed The Villagers — a pixel-art world of over 100 hand-drawn characters with its own story, website, and game. Meet some of the cast below.

0NFTs on Solana
0+Unique characters
0+Story chapters
0Artist & marketer
01Chapter 01

I drew the villagers

In January 2024 I picked a 16×16 pixel canvas because I wanted low-fi, whimsical characters — and I kept making new ones until I had a whole village full of them.

0+Unique charactersView case study →
02Chapter 02

I wrote the story

The Village needed a history, so I gave it one — a family-friendly tale that children and parents could read together, starring The Child.

0+Story chaptersView case study →
The Villagers story — villagers.cc
The Villagers story — villagers.cc
03Chapter 03

I launched the collection

From zero followers on X to a live mint — every post, every reply, and every piece of marketing came from the same hands that drew the art.

0NFTs on SolanaView case study →
Mint day — villagers.cc
Mint day — villagers.cc
04Chapter 04

I built the website & game

villagers.cc and the playable Village give the world a home — fans browse the art, read the story, and play with the characters.

0Artist & marketerView case study →
villagers.cc — home
villagers.cc — home
05Chapter 05

I conducted marketing campaigns

Over several months, I grew an audience by using organic marketing campaigns on X and other channels to promote the art and generate interest in the NFTs.

0followers on XView case study →
@villagers_nft on X
@villagers_nft on X
06Chapter 06

I grew a community

As the de facto community manager for The Villagers, I spent several hours per day talking to our community members and running events and giveaways for them.

0messages in DiscordView case study →
The Villagers community on Discord
The Villagers community on Discord
07Chapter 07

I created a product

I turned the art and the story into a compelling educational product for school-aged children, to help them learn math, reading, and pixel art.

0educational experiencesView case study →
The Villagers educational product
The Villagers educational product

The Village is open.

Browse the four case studies for the full story — or skip straight to the arcade and play with the characters.